Korobi IRC Swiss Army knife.

15:57:04 DemonWav looks smaller to me
15:57:13 DemonWav electroniccat we don't like things like worldborders and such
15:57:19 DemonWav well, i say we
15:57:25 DemonWav i don't play anymore and apparently no one else does either
15:57:51 DemonWav but yeah you limit your map
15:57:59 DemonWav we don't have any borders or limits on map generation
15:58:05 Aeyesi DemonWav compare the worldborder circle... I recently purged the map data because I started using database and JPG
15:58:39 DemonWav ¯\_(ツ)_/¯
15:58:48 electronic+ think my dynmap was like a good 70G at one point, 10k x 10k map or something like that, but I had some changes that made it look prettier too, so ¯\_(ツ)_/¯
15:58:54 DemonWav all i know is our dynmap has completely filled a 200GB ssd
15:59:01 electronic+ But yea, I don't understand how people can use a DB for that crap
15:59:02 Aeyesi also its on HDD and to me it doesnt feel slow as yours (yet i am on lan so hard to compare)
15:59:28 Aeyesi @electroniccat exactly i do have 10*1024 world size radius
15:59:31 DemonWav Aeyesi disk latency is nothing compared to network latency....
15:59:36 Aeyesi its pregenerated completly
15:59:47 DemonWav you're literally comparing the performance of a server on lan vs the performance of a server in canada sitting behind cloudflare
15:59:49 DemonWav gg
15:59:50 electronic+ TCP sucks
16:00:24 DemonWav for me both maps feel equally responsive
16:00:24 electronic+ especially for when you're downloading a crap ton of small files over a network, on your lan its okay because the latency isn't really a concern
16:01:03 DemonWav yours might be a bit slower
16:01:06 Aeyesi @DemonWav yeah... but i tried both and I really can feel the difference... its in map loading speed... I limited my bandwith to emulate it and network speeds are not an issue here
16:01:10 DemonWav Aeyesi oh, i didn't have the panel expanded on the side
16:01:18 electronic+ bandwidth limit isn't the issue
16:01:21 electronic+ it's the latency
16:01:25 Aeyesi ahah okay taking back didnt knew ure that far :D
16:01:27 DemonWav Aeyesi we have more maps lol
16:01:47 DemonWav Aeyesi fucking bullshit on "limitting bandwidth"
16:01:56 DemonWav basically what electroniccat said
16:02:03 Aeyesi ~ okay ure right, giving back
16:02:30 DemonWav uh but yeah im pretty sure the size difference comes in all the different perspectives we generate
16:02:32 Aeyesi but then, vice-versa... is it loading quickly enought for you ?
16:02:44 DemonWav your map is performing a bit slower than mine
16:02:48 DemonWav to give you some perspective
16:02:57 DemonWav but it could be i just have a better cloudflare connection here
16:03:03 DemonWav could be lots of things :)
16:03:19 DemonWav we used to have way more perspectives too
16:03:26 DemonWav i originally had 4 3D views
16:03:29 DemonWav + flat + cave
16:03:36 DemonWav but that almost immediately filled the disk
16:03:52 Aeyesi yeah i got rid of them too
16:04:20 DemonWav im gonna guess that's why your map is smaller
16:04:22 Aeyesi useless from my point of view... all i need it for is to have an idea what world looks like and navigate a bit
16:04:23 DemonWav also, end maps used to be tiny
16:04:36 DemonWav now with the new end maps they are huge
16:04:56 electronic+ Aey's map is fast here, but considering the 3x smaller latency I'd say that they're pretty on point with one another
16:04:58 Aeyesi yup
16:04:59 DemonWav not useless to my server base, flat is better for navigation and checking lighting, caves are usefull for finding caverns
16:05:34 Aeyesi @DemonWav that could be considered as cheatin 3
16:05:52 DemonWav dynmap is cheating


One of the services provided by the IRC bot is the logging of your channel, be it publicly or privately. These logs are then used to generate channel statistics. The logs themselves are neatly organized and can easily be browsed within our website.


Another service provided by the IRC bot is the ability to create factoid commands on the fly. Allowing for easy and flexible creation of responses based on frequently asked questions, and even listen for certain triggers to have it respond automatically.


Statistics are generated based off of the logs collected by the IRC bot. We are able to generate statistics to accurately capture who is the most active person by hours, along with other things like whom uses the most smileys, who has been granted the most karma, and which person can make sailors blush with their vulgar language.

About the project

The Korobi project aims to be the Swiss Army knife of IRC.

Korobi is carefully designed by people who enjoy using IRC on a day to day basis, and aim to make IRC even more enjoyable by providing a large set of tools for channels to work with.

If you'd like to request Korobi for your own channel, or have any questions at all, please visit #korobi on EsperNet and highlight one of the ops. See the full documentation to see if your channel qualifies.

Read More... Issue Tracker

Channel Last Message